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Owlboy Game info

Owlboy Update History and Patch Notes

A rundown of the Owlboy Anniversary Update and the v1.02d patch, including new dash, auto-aim, accessibility toggles and crash fixes.

Owlboy Wiki
Owlboy flies above a grassy floating island as a companion stands beside a green machine; a speech bubble reads “Hey, buddy!”
Official game media · View source

What has changed in Owlboy's updates?

Owlboy and a companion hover inside a purple stone cavern with two green floating creatures; a dark opening fills the center of the wall.
Official game media · View source

Owlboy's biggest change is the Anniversary Update, announced on 2026-10-01 and released on 2026-11-01 to mark ten years since the game's original launch, followed a week later by patch v1.02d on 2026-11-08. Both were posted by D-Pad Studio on Steam, and together they add a new movement ability, accessibility options and fixes. Other changes are not officially documented in these announcements.

DateOfficial announcementLink
2026-11-08Anniversary Patch v1.02dRead on Steam
2026-11-01Owlboy | Anniversary Update Out Now!Read on Steam
2026-10-01Coming Soon - The Anniversary UpdateRead on Steam
2026-08-18Upcoming: Owlboy 10th AnniversayRead on Steam
2024-11-02Owlboy 8th Anniversary Discount (75% Off)Read on Steam
2023-10-31Owlboy Announcement on Nov 1st 2023.Read on Steam
2023-08-08Our new title, Savant - Ascent Anniversary launches this Fall!Read on Steam
2022-11-01Owlboy 6th Anniversary SaleRead on Steam
2022-08-12Vikings On Trampolines - Our Next Title Has Been Announced!Read on Steam
2022-07-29Revealing our NEW GAME at Gamescom 2022!Read on Steam

Source: Steam store page, checked November 9, 2026.

When was the Anniversary Update released?

It went live on 2026-11-01, the game's tenth anniversary. D-Pad Studio first teased it on 2026-08-18 as an upcoming anniversary celebration and detailed its contents in a "Coming Soon" post on 2026-10-01, saying the team had spent months on quality-of-life improvements requested over the years. The full announcement confirms the release.

What did the Anniversary Update add?

It added a dash move, an auto-aim system and cutscene skipping, plus several new toggles. The official announcement lists:

  • Super Dash – hold the 'Roll' button for an extra boost in the direction Otus is rolling.
  • Auto-Aim – lets players finish the whole game without a second thumbstick; precise aiming with a second stick still works.
  • Cutscene controls – fast-forward by holding the 'Fast-forward' button (defaults to the F key or right bumper), and skip major cutscenes entirely.
  • Keyboard controls – the Z, X and C keys can be used for Throw, Shoot and Spin Attack.
  • Enemy and pickup tweaks – various enemies can be stunned by dropping Geddy or Alphonse on their heads, and pickups are thrown in the direction Otus is flying.
  • Removed cutscenes – several game-halting cutscenes were taken out, mostly when entering or closing areas.

The announcement also mentions tuned-up encounters, but the details of those changes are not fully listed in the post.

What did patch v1.02d fix?

The 2026-11-08 patch fixed crashes and control problems. According to the patch announcement, it:

  • Fixed some startup crashes following an audio device bug.
  • Attempted to fix an IME toggle issue on Japanese and Korean keyboards that could make the player lose control of Otus; the studio asked players to report it if the problem persists.
  • Fixed translations breaking in certain scenes.
  • Made other minor changes and balances, which the notes do not itemise.

How do I turn the new options on or off?

Auto-aim, screenshake, flash effects and "Drop Gunner On Dodge" can each be toggled in the Options Menu. The anniversary post says auto-aim, screenshake and flash toggles are settings-menu options, and the older "Coming Soon" post describes the same placement. "Drop Gunner On Dodge" is described as useful for extra mobility in combat or platforming. The exact menu layout is not documented in the patch notes.

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